Monday, April 27, 2009

Personal Works

Empty Orchestra
Modeling and Lighting project
I modeled, textured and lit the entire scene.
 

Underwater
Modeling and Lighting project
I modeled, textured and lit the entire scene.

Tokyo Station

I modeled and rendered with Ambient Occlusion.

Latest Project : PS3, XBOX, Wii




Night Jungle

I modeled and textured entire scene.

Sunday, April 5, 2009

Disney/PIXAR WALL-E : PS3, XBOX 360, Wii

BnL Wearhouse with storm
I modeled, textured the entire these areas.


Earth Level with Storm: Eve and Wall-e flying level

Disney/PIXAR WALL-E : PS3, XBOX 360, Wii


AXIOM Space ship
I modeled and textured these areas.

Disney / PIXAR WALL-E : PS3, XBOX 360, Wii




Axiom Space Ship
I modeled, textured, and lit the entire model
as Eve flying level.

Saturday, April 4, 2009

Disney / PIXAR Ratatouille : PS3, XBOX 360





Kitchen Chase Level
I modeled, textured and lit the entire level
and also baked light map.

Friday, April 3, 2009

Disney / PIXAR Ratatouille


Broken Truck at Mable's level
I modeled and textured entire truck model as a game play asset.


Market Level
I modeled and textured objects in this level.

Disney / PIXAR The Incredibles 2 : PS2

Robot Factory Combat arena
I modeled and textured from blockout stage to game ready,
lit the entire level and also baked light map.



Verm Icular Boss Level
I modeled from blockout stage to game ready,
also textured, lit the entire level.

SpongeBob Square Pants The Movie : PS2


Junk Boss Level

I modeled from blockout stage to game ready, also I textured and lit the entire level.